Trigger Unreal Engine
On Unreal Actor Label Changed
Triggers after an actor's label (its name in the World Outliner) is changed. Requires the Project Succession Bridge plugin.
Node IDOnUnrealActorLabelChangedTrigger
Parameters
This node has no configurable parameters.
Outputs
| Output | Type | Identifier | Description |
|---|---|---|---|
On Actor Label Changed output0 | object | unrealActorData | Fired when an actor's label has been changed, providing the actor's serialized data. |