Trigger Godot
On Godot Scene Saved
Triggers when a .tscn scene file is saved in the Godot editor. Requires the Project Succession Bridge plugin.
Node IDOnGodotSceneSavedTrigger
Parameters
This node has no configurable parameters.
Outputs
| Output | Type | Identifier | Description |
|---|---|---|---|
On Godot Scene Saved output0 | object | godotSceneSavedData | Fired when a Godot scene file is saved. |