Action Unity
Build Unity Project
Triggers a Unity build for the specified platform with configurable options. Requires the Project Succession package.
Node IDUnityBuildAction
Parameters
| Parameter | Type | Required | Default | Description |
|---|---|---|---|---|
Build Target build_target | enum | Yes | StandaloneWindows64 | The platform to build for |
Output Path output_path | string | Yes | — | The path where the build will be saved, e.g., "Builds/Windows/MyGame.exe" |
Scenes (Optional) scenes | string | No | — | Comma-separated list of scene paths to include. Leave empty to use build settings. e.g., "Assets/Scenes/Main.unity,Assets/Scenes/Menu.unity" |
Development Build development_build | boolean | No | false | Enable development build with debugging symbols and profiler support |
Inputs
| Input | Type | Required | Description |
|---|---|---|---|
Execute input0 | object | Yes | — |
Outputs
| Output | Type | Identifier | Description |
|---|---|---|---|
Build Result output0 | object | unity_build_result | — |